Museum on the Street: Building A Community Digital Heritage Exchange in Hastings, UK

Paper
Jon Pratty, School of Media, Film and Music, University of Sussex, UK

Published paper: Museum on the Street: Building a community digital heritage exchange in Hastings, UK

In Hastings, UK, a small coastal town with high unemployment but extensive arts and cultural heritage resources, we have been working for two years to build a small-scale broadband environment to house and deliver arts and heritage content in new ways. Across the Internet of Things (IoT) community in the UK, there’s now lots of interest in so-called LPWAN solutions to deliver connectivity for IoT projects and innovations, but few projects are aiming at the heritage and museums sector. We have tried to envision what local needs there are, listening to artists, archivists, writers, and the library. Can we create a connectivity resource that offers flexible hosting for heritage use, for new arts businesses, and for locative experimentation with museum objects, perhaps even creating a new IoT environment for historic data delivery? Our work so far has included development of strategies for delivery of historic digital materials via a data environment, presented to local councils, funders, and stakeholders. Working with our Technical partner, TechnologyBox Ltd, we have deployed substantial parts of the connectivity environment, though not at this point using LPWAN. A live dashboard tracks and evaluates audience flow around our three small-town streets. Arts and literary events, commissioned to demonstrate the capacity and measurability of the environment, are hinting that we can offer cultural funders and sponsors new insights into visitor engagement and behavior. Now we are keen to reel in local business partners and major funders who can underwrite our heritage and arts program, which will be delivered by curators, storytellers and artists using the WiFi envelope we have built across a triangle of three interlocking streets. What we are trying to do is offer a data and connectivity playing field for others to use to shape new kinds of historic and creative experience. A museum on the streets, found using your own device, wrapped by WiFi.

Bibliography:
1066 Online. (2018), The America Ground, website. Accessible at http://www.1066online.co.uk/hastings-history/hastings-town/america-ground/ (sampled 15.01.2018)
Arts Council England, (2017) Improving Places: Culture, and Business Improvement District Partnerships, Report. Available at http://www.artscouncil.org.uk/publication/improving-places-culture-business-improvement-district-partnerships (sampled 15.01.2018)
Bazalgette, Sir Peter. (2017) Independent Review of the Creative Industries, report. Available at https://www.gov.uk/government/publications/independent-review-of-the-creative-industries) (sampled 08.01.2018)
Bennett, I. (2014), Digital Infrastructure, getting the provision right. The Fifth Sector, blog. Available at http://www.thefifthsector.co.uk/digital-infrastructure-getting-provision-right/ (sampled 15.01.2018)
Berry, D.M. (2016) Tactical Infrastructures. Website article http://stunlaw.blogspot.co.uk/2016/09/tactical-infrastructures_94.html
Brighton Digital Exchange, Brighton. Accessible at http://bdx.coop/ (sampled 15.01.2018)
Burrington, I. (2016), Networks of New York. Melville House Publishing, New York.
CityCamp. Website accessible at http://citycamp.com/ (sampled 15.01.2018)
Data Mill North, website. Accessible at https://datamillnorth.org/ (sampled 15.01.2018)
Data Mill North, Leeds Art Crawl. Website. Accessible at https://datamillnorth.org/products/leeds-art-crawl/ (sampled 15.01.2018)
The Department for Culture, Media and Sport (2016) A Culture White Paper, paper. Available at https://www.gov.uk/government/topical-events/the-uks-industrial-strategy (sampled 15.01.2018)
Digital Catapult Centre, Brighton. Accessible at https://www.digitalcatapultcentre.org.uk/local-centre/brighton/ (sampled 15.01.2018)
Digital Curation Centre, website. Accessible at http://www.dcc.ac.uk/ (sampled 15.01.2018)
Freifunk.net, website. Accessible at https://freifunk.net/en/ (sampled 15.01.2018)
FutureEverything, (2017), CityVerve project page, website. Accessible at http://futureeverything.org/news/art-iot-smart-city-demonstrator-cityverve/ (sampled 08.01.2018)
Greenfield, A. (2017). Practices of the Minimum Viable Utopia. Architectural Design, 87(1), 16-25.
Guifi.net, website. Accessible at https://guifi.net/en/node/38392 (sampled 15.01.2018)
Hastings Museum and Art Gallery, website. Accessible at http://www.hmag.org.uk/ (sampled 15.01.2018)
Hemment, D., Thompson, B. ed, (2013), Digital Public Spaces, FutureEverything, Manchester. Available at http://futureeverything.org/ideas/digital-public-spaces/ (sampled 08.01.2018)
JACOBS, J. (2011). The Death and Life of Great American Cities. New York, Modern Library.
Jericho Road Solutions, Hastings, website. Accessible at http://www.jerichoroad.co.uk/ (sampled 15.01.2018)
MadeOpen, Bristol, website. Accessible at https://weare.madeopen.co.uk/platform-overview/ (sampled 15.01.2018)
Metal, (2015), Netpark project page, website. Accessible at http://www.metalculture.com/projects/netpark/ (sampled 08.01.2018)
Metal, (2015), METAL presents: Netpark, vimeo video. Accessible at https://vimeo.com/151135640 (sampled 15.01.2018)
MIT, Office of sustainability. Living Labs at MIT. Website. Accessible at https://sustainability.mit.edu/living-labs (sampled 15.01.2018)
Mozilla Hive. Website accessible at http://hivelearningnetworks.org/ (sampled 15.01.2018)
MSL Digital. (2017), Storylines, website. Accessible at http://www.mslprojects.co.uk/storylines/ (sampled 15.01.2018)
NESTA, (2016) Cultural Policy in the time of the Creative Industries, report. Available at https://www.nesta.org.uk/sites/default/files/cultural_policy_in_the_time_of_the_creative_industries_.pdf (sampled 15.01.2018)
NESTA, (2016), The New Radicals, website. Accessible at https://www.nesta.org.uk/news/new-radicals-2016 (sampled 08.01.2018)
NYC MESH, wesbite. Accessible at https://nycmesh.net/blog/how/ (sampled 15.01.2018)
Pan Studio, Bristol. (2018), Hello Lamp Post, website. Accessible at http://panstudio.co.uk/project/hello-lamp-post/ (sampled 15.01.2018)
Robinson, R. Six Inconvenient truths about Smart Cities, article. The Urban Technologist, blog. Accessible at https://theurbantechnologist.com/2015/02/15/6-inconvenient-truths-about-smart-cities/ (sampled 08.01.2018)
Rock House, Hastings, website. Accessible at https://www.rockhouse.org.uk/ (sampled 15.01.2018)
The Royal Society for the Arts, (2015), Heritage, Identity and Place; website (at https://www.thersa.org/action-and-research/rsa-projects/public-services-and-communities-folder/heritage-and-place sampled 08.01.2018)
Rushkoff, D. (2011), The Next Net, article, at https://www.shareable.net/blog/the-next-net (sampled 15.01.2018)
Technologybox, Hastings. Website. Accessible at http://www.technologybox.co.uk/ (sampled 15.01.2018)
Thorpe, Vanessa. (2017), A new battle for Hastings and beyond: to save our museums. Article (at https://amp.theguardian.com/culture/2017/nov/12/new-battle-hasting-save-museums-cuts-reduce-opening-hours sampled 08.01.2018)
The Warwick Commission for the Arts, (2015), Enriching Britain: Culture, Creativity and Growth. Report. Available at https://warwick.ac.uk/research/warwickcommission/futureculture/finalreport/ (sampled 08.01.2018)
Watershed, (2016), Playable City Vision, website. Accessible at https://www.playablecity.com/ sampled 08.01.2018)
Yates, N. (2017) The Rise and Fall of the Smart City Concept. Public Sector Executive, website. Accessible at http://www.publicsectorexecutive.com/Public-Sector-News/the-rise-and-fall-of-the-smart-city-concept (sampled 15.01.2018)
Youngs, Gillian (2016) Internet of Place: Innovation in the data-rich experiential economy. University of Brighton and Digital Catapult Brighton. E-paper, available at http://eprints.brighton.ac.uk/14947/ (Sampled 15.01.2018)