Rae Ostman, Arizona State University, USA, Sarah Chu, Royal Ontario Museum, Canada
This interactive workshop will focus on using games and game design to create more compelling, immersive, and participatory museum experiences. We’ll explore the ways that gaming can advance our professional practice and the visitor experience, offering new ways to design and enhance both traditional and digital forms of engagement. During the half-day workshop, the presenters will walk through the game development process and share some examples of projects that use games to promote engagement and learning for a variety of audiences, including families, school groups, and young adults. Participants will then divide into small groups for a fun, collaborative game development activity, with the goal of creating a playable game by the end of the workshop. At the end of the session, participants will understand the potential for “game thinking” to inform museum experiences, be familiar with general resources and ready-to-use educational materials related to games in museums, and be inspired by ways they might apply game design and strategies at their own organizations.
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